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TTT & Othello Player

Built a board-game AI-player as a unity-WebGL app to compete against DNN models that I trained along with a prof. Amrik at Plaksha University. It has: - A feature for users to (modify hyperparameters and) train their own neural network opponent - A 3D graph ( a projection) of the loss-function value across time - A short slideshow of an explanation of how the data was generated and how the algorithm works.